Digital Storytelling: Creating Stories For The Metaverse
We've looked at three events I consider ancestors to our modern AR and VR efforts, we've looked at some of the technologies, both hardware and software, we can use to create AR and VR...
We've looked at three events I consider ancestors to our modern AR and VR efforts, we've looked at some of the technologies, both hardware and software, we can use to create AR and VR...
We've looked at using beacons and we've began our discussion of digital storytelling using Augmented Reality. Now we'll look at a fully immersive experience using Virtual Reality Gear. This section is...
One of the things that has really caught my attention is place-based story telling. How can a place tell a story that is different depending on the occasion or the type of story we want to tell. The...
Building the holodeck # I've been in and out virtual worlds since I was an undergraduate in the mid '90s and man how have things changed between now and then. This series of essays outline some of the...
Pandoc is a converter to and from different text formats. What attracted me to the tool is that it allows me to work with Microsoft Word documents and convert them to Markdown or any other...
PostCSS is an interesting project. In a nutshell, It takes CSS and turns it into an Abstract Syntax Tree, a form of data that JavaScript can manipulate. JavaScript-based plugins for PostCSS then...
There is nothing more anoying than having audio/video playing in a tab when it's in the background or when the browser is minimized. The Page Visibility API gives us control of what to do with media...
HTTP/2 Server Push, Link Preload And Resource Hints # We've become performance obsessed, it's important and the obsession shows. Firtunately we're also given the tools to acommodate the need for...
Browsers are beginning to support es6 modules without polyfills! This means that we can take modules and use them as is without having to transpile if we're only supporting modern browsers. We'll...
One of the biggest pains when working on the web is how to deal with large files (images, videos, large chunks of markup) without blocking the browser from doing other things like rendering whatever...