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The Publishing Project

WebGL: The New Frontier (for some)

Not too long ago there was a demo of the Epic Citadel OpenGL demo translated to JavaScript and played inside a web browser. The code was ported from C++ to ASM, a subset of JavaScript optimized for...

Pushing our publishing boundaries: 3d

One of the things that attracted me to 3d was the expressive possibilities of the medium and how we can incorporate these possibilities into a traditional publishing paradigm without having to resort...

Tony Parisi's Slides from SFHTML5 Meetup

Tony did an awesome job of introducing WebGL and getting people excited about the technology, its promise to change the way we look at games and web development and how it assures convergence between...

Typography II: Fonts to the page

We have typography on the web! # As John Allsopp points out in his blog Happy 17th Birthday CSS we have come a long way but we still have very far to go. When I first started playing with web design...

CSS Units of Measurement

Defining Length # According to the W3C: Lengths refer to distance measurements The format of a length value (denoted by >length< in this specification) is a number (with or without a decimal...

CSS paged media

In paged media the content of the document is split into one or more discrete pages. Paged media includes paper, transparencies, pages, Microsoft Word documents, Adobe PDF (portable document format)...

Expressing colors in CSS

As part of my research in Web Typography I got reacquainted with the many ways you can express colors in CSS. This was originally in my typography document but I think it's better if I move it out to...

Using SASS smartly

This is a continuation to my earlier post on SASS: SASS, SCSS and Modular Design. This presents new ideas and more advanced mixins, tools and concepts. During development, watch what you're doing # An...

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