How Does Digital Affect Funding

Gone are the days where you had hoped that a big investor would see your project and hope that you’d make enough money to recoup the investors’ money and maybe, if you’re lucky, make some yourself. Music, books and games have benefited greatly for crowdfunding. Unlike traditional funding sources is the number of backers and the amounts that people have raised. They also provide with payment system where the money is held in escrow and, in the case of Kickstarter, only paid out if the process is successful in raising all its funds. Crowdfunding (alternately crowd financing, equity crowdfunding, crowd-sourced

Who is a publisher and How do you define publishing?

What happens when a publisher has a tight, direct connection with readers, is able to produce intellectual property that spreads, and can do both quickly and at low cost? Seth Godin About the Domino project Digital tools have expanded the definition of publishing to something I would have never thought possible 10 or even 5 years ago. For every author that makes a big publishing deal (like those mentioned in this Mashable 2009 article) there are hundreds if not thousands of niche authors selling their books directly to interested audiences either through their websites, through an aggregator or through the

Rethinking the future of books

With the introduction of all iPads and other tablet readers we are left with some big question: Are books still relevant? If they are still relevant, how do they need to change? Craig Mod has written and spoken about the future of books and what we can do with books online with the new technologies for both creating the content and financing the production of the content. Craig presented the Do Lecture below in 2011 and it caught my attention for a variety of reasons. How do we leverage the new technologies for books and the new devices we use

Why ePub matters

eBooks are way more than text Currently eBooks are a combination of both images and text… except for the Apple iBook reader. iBook borrowed from the draft ePub 3 specification (or was it the ePub standard group who simply adopted Apple’s technology?) and allowed for the inclusion of audio and video using HTML5 audio and video embedding technologies. As a result of this early adoption ePub-based ebooks for the iPad, iPhone and iPod touch can view embedded audio and video content directly on the device. With the ePub standard now being considered a Proposed Specification (See http://idpf.org/epub3_proposed_spec_released For more information)