The web as craft or assembly line (part 2): The soul of the web
The other side of the argument is that we've let the web become boring. We've lost the whimsical designs from the early days. Examples like the Space Jam website, from 1996, show what earlier websites looked like:  As much as some of us hated it, tables for layout had their use :) Dave Ellis' [All Websites Look The Same](http://www.novolume.co.uk/blog/all-websites-look-the-same/) and Sarah Drasner's [In Defense of a Fussy Website](https://css-tricks.com/in-defense-of-a-fussy-website/) ask two different but related topics: the sameness of our websites and the need for some level of whimsy on the websites we build. It doesn't have to be a big thing. It could be just as simple as the top right corner of the screen doing something different when you interact with that portion of the screen (and nothing at all when you don't). It could also be a design that moves away from a box/column layout and lets itself be more engaging and attractive to users without the need for a lot of extra code. ## Why can't the web be like print? Ever since we've had a commercial web the talk has been "the web is not print" or a variation thereof. The web is not print, true, but that doesn't mean that we should limit our uses of the technologies that make up the web.